19 people found this helpful. If you have your own fond memories of experiences within the volcano, you will find this adventure just as fascinating, and just as deadly, as its predecessor. Helpful. We’d love your help. You operate basic view Return To over information m and systems. spire and the inhabited spaces inside it. You can use. Just a moment while we sign you in to your Goodreads account. Return to White Plume Mountain details a lonely volcanic. Or is there an even greater threat building beneath White Plume Mountain? Keraptis was finally dead...or so the world thought. this product as a stand-alone adventure or, if your players. You are using an out of date browser. The adventure contains art by Erol Otus, and a cover by Jeff Dee. Find many great new & used options and get the best deals for Return to White Plume Mountain by Wizards of the Coast Team and Bruce R. Cordell (2002, Mass Market) at the best online prices at eBay! Also a novel author, his credits include several titles set in the Forgotten Realms. Within the magma domes and steam vents of an active volcano, he conducted his arcane experiments. Converting White Plume Mountain to D&D Next is very easy to do. We hade fun with this one. It updates material from Return to White Plume Mountain (1999), including the fourth weapon, Frostrazor. This was part of a long lasting campaign. Return to White Plume Mountain by Bruce Cordell. It may not display this or other websites correctly. I’m thinking of taking my current Lost Mine of Phandelver campaign and seguing into Return to White Plume Mountain from 2nd edition AD&D. Read 52 reviews from the world's largest community for readers. Return to White Plume Mountain Back in 1999, for the Silver Anniversary of D&D, TSR did a series of "Return" adventures. If you have your own fond memories of experiences within the volcano, you will find this adventure just as fascinating, and just as deadly, as its predecessor. I first ran it a few weeks after it came out. ... Review: The Devil of Murder Cliffs – Frog God Games I look at “The Devil of Murder Cliffs”, a 5th Edition adventure from Frog God Games. Recently, I’ve been playing more than writing about D&D, hence the long gap between posts. White Plume Mountain was well received by critics. There is but one dungeon level. The campaign was originally released in 1979. I could explain away all of the weird stuff with "a crazy wizard made it" and it actually made sense. A 2 part collaboration with RPGmodsFan, this week I take a look back at the classic fun house dungeon, White Plume Mountain! Let us know what’s wrong with this preview of, Published Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. I enjoyed reading it immensely, lots of neat aspects and I like the different faction themes and the false Kerapti and the linking back to the original module. On the one hand it's one of the earliest quest dungeons: players go into the Mountain searching for three magic weapons. White Plume Mountain was well received by critics. It was lots of fun. If you have your own fond memories of experiences within the volcano, you will find this adventure just as fascinating, and just as deadly, as its predecessor. The dungeon is very tightly organized around that quest. White Plume Mountain for 5e: A reflection. Eras of Greyhawk: CY 591. White Plume Mountain is a fantastic short campaign coming from the 5th editions Dungeons and Dragons book “Tales from the Yawning Portal. It’s a dungeon crawler where the players hunt for magic items and loot while exploring the mysterious dungeons of the White Plume Mountain. View Return To White Plume Mountain 2002 by Greta 4.8. are veterans of the original S2: White Plume Mountain, you. Also a novel author, his credits include several titles set in the Forgotten Realms. Today we're going to take a look at some ideas for running White Plume Mountain using the latest D&D Next Playtest packet. Blackrazor had been found and destroyed, Wave was given to the sea god as a gift, and whelm was used by the dwarf in the party and a great NPC weapon. I'm asking partly because I'm layering Return to White Plume Mt. White Plume Mountain was well received by critics. user summary: This series contains the three adventures centred on White Plume Mountain. Converting White Plume Mountain to D&D Next. Now, twenty years later, a face has appeared in the volcano's smoke--the face of Keraptis himself, say those who should know. Is the vile wizard immortal after all? I believe this is based on the 2nd edition "Return to White Plume Mountain," not the original 1st edition module "White Plume Mountain"). Return to White Plume Mountain book. Return to White Plume Mountain Backstory Synopsis By: Iquander Used with Permission. (Only Return to the Keep on the Borderlands is better.) I'm sure the presence of the 4 Kerapti and the K-imprints are the biggest change, but does the inside of the mountain cover the same tricks and traps and then add new ones? A Return To The Table A reflection on spending more time at the physical gaming table having spent the last few years as a digital DM. 0 Comment Report abuse Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain.. Eventually he faded into legend, and the world heard no more of Keraptis for more than a millennium. The only stuff I used from Return to White Plume Mountain were illustrations and maps, as well as drawing personal inspiration from the historical texts. View Return To White Plume Mountain 2002. I did the same with the HackMaster module White Doom Mountain. over Lost Mine of Phandelver and planting as many seeds as I think I'll need to get the party invested. The original S2: White Plume Mountain by Lawrence Schick, released in 1979, was one of the first scripted scenarios to appear for the AD&D® game. You can never strive losses with maximum students, linguistics, and SKUs. White Plume Mountain book. Adventure Tropes. It is sixteen pages long from cover to cover. White Plume Mountain is an interesting contrast. Read reviews from world’s largest community for readers. Do not repost without obtaining prior permission from the author. My long running (almost a year and a half) campaign had reached the point where my ability to homebrew content was beginning to be hindered by how little time I had available between sessions. I’ve never actually SEEN the adventure, but the original is quite famous, and I’m a big fan of Bruce Cordell’s Return to the Tomb of Horrors. Two decades ago, however, Keraptis reappeared in White Plume. Loving WPM, I picked up Return to White Plume Mountain. Bruce R. Cordell authored books for Dungeons & Dragons over the course of 4 editions (2nd Edition through 5th Edition D&D). It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain. Wizards supplemented this adventure with a web enhancement, "Outside the Mountain is just as Dangerous as Inside" (2006). The recovery of the soul-devouring sword Blackrazor is one of them.. Brant Bladescream, warrior, adventurer and conman, recovered Blackrazor from the volcanic dungeon known as White Plume Mountain and used its notoriety to found the Blackrazor Guild. To see what your friends thought of this book, Bruce R. Cordell authored books for Dungeons & Dragons over the course of 4 editions (2nd Edition through 5th Edition D&D). This book is not yet featured on Listopia. It was published in 1979. could run tkus scenario as a sequel that takes place twenty. The original was again updated for the 5th edition in 2017 as the fourth part of Tales from the Yawning Portal. White Plume Mountain is a module written for Advanced Dungeons and Dragons 1st Edition. The original S2: White Plume Mountain by Lawrence Schick, released in 1979, was one of the first scripted scenarios to appear for the AD&D game. A sequel, Return to White Plume Mountain, was published in 1999, and an updated version conforming to v3.5 rules was released online in 2005. JavaScript is disabled. White Plume Mountain is an interesting contrast. The module was written by Lawrence Schick. The entire wiki with photo and video galleries for each article It was ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004. I even reviewed it for Pyramid magazine. It updates material from Return to White Plume Mountain (1999), including the fourth weapon, Frostrazor. If you are about to tackle White Plume Mountain for the first time, it will be an experience you'll never forget. Minor reservations aside (which are fixable anyway with an hour's worth of fine-tuning), Return to White Plume Mountain is easily the 2nd-best adventure of 1999. So, those weapons were not in the return to for us. Are spoilers okay or should they be hidden? A sequel, Return to White Plume Mountain, was published in 1999, and an updated version conforming to v3.5 rules was released online in 2005. Please note, I received a free review copy of the Dungeons of Dread before writing this article. Goodreads helps you keep track of books you want to read. Today I’m going to take you through another piece of Greyhawkiana that not everyone is familiar with; the novel White Plume Mountain by Paul Kidd.Published in 1999 to coincide with the release of the adventure module Return to White Plume Mountain, this is the second in the series of “Greyhawk Classics” novels and is better by far than its predecessor Against the Giants. There are no discussion topics on this book yet. These days, he’s a senior designer for Monte Cook Games, LLC designing Numenera , Gods of the Fall, and The Strange. Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. Refresh and try again. These days, he’s a senior designer for Monte Cook Games, LLC designing Numenera , Gods of the Fall, and The Strange. For a better experience, please enable JavaScript in your browser before proceeding. Initially a stand-alone module, unconnected to any other adventures or storylines, a sequel, called Return to White Plume Mountain, was produced in 1999 for 2nd Edition Advanced Dungeons & Dragons. For four to ten characters of 7th to 10th level, Be the first to ask a question about Return to White Plume Mountain. The mountain and its insane lord proved too much for most, but eventually courage and justice triumphed. These three modules form a trilogy of scenarios centred on the eponymous mountain, its major characters … Twelfth thread of a series on the younger classic Dungeons & Dragons adventure modules. Start by marking “Return to White Plume Mountain” as Want to Read: Error rating book. OK, hopefully I'm not too off-topic here, but I ran the 3.5 conversion of, Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News. In ancient times, a sorcerer named Keraptis searched for eternal life. A sequel, Return to White Plume Mountain, was published in 1999, and an updated version conforming to v3.5 rules was released online in 2005. ... Start your review of White Plume Mountain (Greyhawk Classics, #2) Write a review. Three magical weapons have been stolen recently. Bruce’s tenth novel, Myth of the Maker, is just out from Angry Robot Books: A Debut Novelist's 2020 Reading that Mirrors Our Timeline. I picked it up at "Days of Knights" down in Newark Delaware while I was down there working in (Old) New Castle. Today I'm going to take you through another piece of Greyhawkiana that not everyone is familiar with; the novel White Plume Mountain by Paul Kidd.Published in 1999 to coincide with the release of the adventure module Return to White Plume Mountain, this is the second in the series of "Greyhawk Classics" novels and is better by far than its predecessor Against the Giants. The end of this adventure was very cool but I want to know if it should be talked about behind spoiler tags or in the open. Adventure Tropes. Two decades ago, however, Keraptis reappeared in White Plume. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain. Bruce’s tenth novel, Myth of the Maker, is just out from Angry Robot Books. The mountain and its insane lord proved too. In 12 years of adventuring in Greyhawk, our group built up a number of legends, told, but never experienced. Return to White Plume Mountain is a pretty pure dungeon crawl, though a more dynamic and complex one than the original. Welcome back. White Plume Mountain is another very short adventure. The original S2: White Plume Mountain by Lawrence Schick, released in 1979, was one of the first scripted scenarios to appear for the AD&D game. The group had played through White Plume Mountain in the same campaign about two or three years previous so it was a lot of fun to take them back and see how the mountain had changed and to explore the new level. Set 20 years after "White Plume Mountain", this adventure reveals that the original adventure must have occurred in CY 571, which is a … January 1st 2002 The original Advanced Dungeons & Dragons (1st Edition) module S2: White Plume Mountain, and the Advanced Dungeons & Dragons (2nd Edition) modules Return to White Plume Mountain and Dragotha's Lair. Free shipping for many products! I recently came across this document, dated mid-December 1998. It was ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004. by Wizards of the Coast. It is interesting to see how everyone's experiences compared and differed. Ancient times, a sorcerer named Keraptis searched for eternal life pretty pure dungeon crawl, a. 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